0.12.1 verified fix · reviewed 2026-07-25
Edge-map Lodestones became one-way
Fix status
0.12.1 fixes Lodestone teleports near map edges failing to appear on the map for the return journey.
What to do now
Update and reopen the map; verify both endpoints before using a remote Lodestone as the only way home.
- Close Dragonwilds and update the Steam client.
- If the world is dedicated, stop, back up and update the server too.
- Confirm the complete client and server version numbers match.
- Reload the affected area or interface and retest the exact trigger once.
If the symptom still appears
Do not assume the same cause survived the patch. Record the current version, world type, host/client role, location and exact action that reproduces “edge-map lodestones became one-way”. A new report with those details is more useful than applying an old workaround or deleting a save.
Why this page is separate
This URL answers one identifiable failure state from the official 0.12.1 fix list. It does not combine unrelated graphics, quest, server and combat problems into a generic troubleshooting template, so players can verify the correct patch status quickly.
Related help
Browse every 0.12.1 fix · Troubleshooting hub · Update status